


Both, the arcade and NES versions of Double Dragon III, featured a couple of team-up moves that could be performed by two players: the triangle jump kick (in which one player is thrown by his partner while doing a jump kick) and the back-to-back hurricane kick (in which both players perform the hurricane kick at the same time).

Not to mention that exactly when you can use it is completely up to your AI-controlled partners and despite doing large amounts of damage, it can never finish off an enemy, making it at most an overelaborate HP to 1 attack. This can seriously backfire against Dauragon, however. The Bouncer has trinity attacks, where the three fighters team up to perform an attack.Not to be confused with Combo attacks, which usually mean something different in a fighting game context. A subtrope of Meta Power when the combination attack involves the use of powers. In cases where Elemental Powers are used in this manner, this often takes the form of an Elemental Fusion.Ĭontrast Ability Mixing (where a single character combines two kinds of attack into one) and Wonder Twin Powers (where a power can only be used by two people working together). May involve Power of Friendship, Power of Love, and True Companions when used as a plot device. Sometimes, a Dual Boss may have access to combination attacks, allowing the bosses to coordinate with each other. Also frequently overlaps with Combined Energy Attack.

Often used to finish off the Big Bad during a Crossover to give both sides the spotlight. These are often extremely powerful, and rather impressive to watch, especially in video games where they may be considered a form of Limit Break. If they both have some sort of superpower, they may even combine their powers to create a new move with the properties of both. A Special Attack that consists of two or more characters working as a team attacking at the same time or in rapid succession.
